GorillaGrower
Member
Hey Jules.. what did you mean by this?
16/8 mentioned above not a bad example...8K+, vs. 4800+. That's a fair difference in draw, but, still respectable production ...(What is that, like 5-600 a month? 6-7k 24/7?)
I understand alot of people like the flipflops.. although you can find some info.. there really isn't any great info on it. It seems sketchy for someone to build one themselves considering if it fails... who knows? Are these normally DIY or is there a trusted source?
It seems there is a growing number of positive reasons to use one.. What are the best reasons?
-I imagine being able to use less ballast reduces initial start up costs for lighted canopy
-To get the same amount of wattage down one can draw less at one time. ie a 12k op would never have more than maybe 7-8k running at once?
-In a way enviromental controls would be more expensive initially(more rooms to control) but controlling half the heat and humidity at a time would make the process more controllable.
- Being able to alternate harvests would keep workload evenly dispersed over time
Cons
-not being able to go into both rooms in a visit.. or well timed visits.
-having extra reflectors and no ballasts for them leads to sitting inventory if flip flops aren't used always.
-not sure if it will work or burn it to the ground
What makes sense here and what doesn't? Any info J
16/8 mentioned above not a bad example...8K+, vs. 4800+. That's a fair difference in draw, but, still respectable production ...(What is that, like 5-600 a month? 6-7k 24/7?)
I understand alot of people like the flipflops.. although you can find some info.. there really isn't any great info on it. It seems sketchy for someone to build one themselves considering if it fails... who knows? Are these normally DIY or is there a trusted source?
It seems there is a growing number of positive reasons to use one.. What are the best reasons?
-I imagine being able to use less ballast reduces initial start up costs for lighted canopy
-To get the same amount of wattage down one can draw less at one time. ie a 12k op would never have more than maybe 7-8k running at once?
-In a way enviromental controls would be more expensive initially(more rooms to control) but controlling half the heat and humidity at a time would make the process more controllable.
- Being able to alternate harvests would keep workload evenly dispersed over time
Cons
-not being able to go into both rooms in a visit.. or well timed visits.
-having extra reflectors and no ballasts for them leads to sitting inventory if flip flops aren't used always.
-not sure if it will work or burn it to the ground
What makes sense here and what doesn't? Any info J